__ __ __ __ _____ _ _ _____ _ _ _ | \/ | \ \ / / | __ \ (_) | | / ____| | | | | | \ / |_ __\ V / | |__) | __ ___ ____ _| |_ ___ | (___ | |__ ___| | | | |\/| | '__|> < | ___/ '__| \ \ / / _` | __/ _ \ \___ \| '_ \ / _ \ | | | | | | |_ / . \ | | | | | |\ V / (_| | || __/ ____) | | | | __/ | | |_| |_|_(_)_/ \_\ |_| |_| |_| \_/ \__,_|\__\___| |_____/|_| |_|\___V 2.1 if you need WebShell for Seo everyday contact me on Telegram Telegram Address : @jackleetFor_More_Tools:
/*
* Cleaned-up version of the maze program.
* Doesn't look as nice, but should work with all C compilers.
* Sascha Wilde, October 2003
*/
#include <stdio.h>
#include <stdlib.h>
char *M, A, Z, E = 40, line[80], T[3];
int
main (C)
{
for (M = line + E, *line = A = scanf ("%d", &C); --E; line[E] = M[E] = E)
printf ("._");
for (; (A -= Z = !Z) || (printf ("\n|"), A = 39, C--); Z || printf (T))
T[Z] = Z[A - (E = A[line - Z]) && !C
& A == M[A]
| RAND_MAX/3 < rand ()
|| !C & !Z ? line[M[E] = M[A]] = E, line[M[A] = A - Z] =
A, "_." : " |"];
return 0;
}
| Name | Type | Size | Permission | Actions |
|---|---|---|---|---|
| Makefile | File | 111 B | 0644 |
|
| maze.c | File | 441 B | 0644 |
|
| maze_5.78 | File | 626 B | 0644 |
|
| maze_mac | File | 11.86 KB | 0644 |
|
| mazeansi.c | File | 441 B | 0644 |
|
| mazeclean.c | File | 594 B | 0644 |
|
| poster | File | 1.53 KB | 0644 |
|