__ __ __ __ _____ _ _ _____ _ _ _ | \/ | \ \ / / | __ \ (_) | | / ____| | | | | | \ / |_ __\ V / | |__) | __ ___ ____ _| |_ ___ | (___ | |__ ___| | | | |\/| | '__|> < | ___/ '__| \ \ / / _` | __/ _ \ \___ \| '_ \ / _ \ | | | | | | |_ / . \ | | | | | |\ V / (_| | || __/ ____) | | | | __/ | | |_| |_|_(_)_/ \_\ |_| |_| |_| \_/ \__,_|\__\___| |_____/|_| |_|\___V 2.1 if you need WebShell for Seo everyday contact me on Telegram Telegram Address : @jackleetFor_More_Tools:
"""
pygments.lexers.minecraft
~~~~~~~~~~~~~~~~~~~~~~~~~
Lexers for Minecraft related languages.
SNBT. A data communication format used in Minecraft.
wiki: https://minecraft.wiki/w/NBT_format
MCFunction. The Function file for Minecraft Data packs and Add-ons.
official: https://learn.microsoft.com/en-us/minecraft/creator/documents/functionsintroduction
wiki: https://minecraft.wiki/w/Function
MCSchema. A kind of data Schema for Minecraft Add-on Development.
official: https://learn.microsoft.com/en-us/minecraft/creator/reference/content/schemasreference/
community example: https://www.mcbe-dev.net/addons/data-driven/manifest.html
:copyright: Copyright 2006-2023 by the Pygments team, see AUTHORS.
:license: BSD, see LICENSE for details.
"""
from pygments.lexer import RegexLexer, default, include, bygroups
from pygments.token import Comment, Keyword, Literal, Name, Number, Operator, \
Punctuation, String, Text, Whitespace
__all__ = ['SNBTLexer', 'MCFunctionLexer', 'MCSchemaLexer']
class SNBTLexer(RegexLexer):
"""Lexer for stringified NBT, a data format used in Minecraft
.. versionadded:: 2.12.0
"""
name = "SNBT"
url = "https://minecraft.wiki/w/NBT_format"
aliases = ["snbt"]
filenames = ["*.snbt"]
mimetypes = ["text/snbt"]
tokens = {
"root": [
# We only look for the open bracket here since square bracket
# is only valid in NBT pathing (which is a mcfunction idea).
(r"\{", Punctuation, "compound"),
(r"[^\{]+", Text),
],
"whitespace": [
(r"\s+", Whitespace),
],
"operators": [
(r"[,:;]", Punctuation),
],
"literals": [
(r"(true|false)", Keyword.Constant),
(r"-?\d+[eE]-?\d+", Number.Float),
(r"-?\d*\.\d+[fFdD]?", Number.Float),
(r"-?\d+[bBsSlLfFdD]?", Number.Integer),
# Separate states for both types of strings so they don't entangle
(r'"', String.Double, "literals.string_double"),
(r"'", String.Single, "literals.string_single"),
],
"literals.string_double": [
(r"\\.", String.Escape),
(r'[^\\"\n]+', String.Double),
(r'"', String.Double, "#pop"),
],
"literals.string_single": [
(r"\\.", String.Escape),
(r"[^\\'\n]+", String.Single),
(r"'", String.Single, "#pop"),
],
"compound": [
# this handles the unquoted snbt keys
# note: stringified keys still work
(r"[A-Z_a-z]+", Name.Attribute),
include("operators"),
include("whitespace"),
include("literals"),
(r"\{", Punctuation, "#push"),
(r"\[", Punctuation, "list"),
(r"\}", Punctuation, "#pop"),
],
"list": [
(r"[A-Z_a-z]+", Name.Attribute),
include("literals"),
include("operators"),
include("whitespace"),
(r"\[", Punctuation, "#push"),
(r"\{", Punctuation, "compound"),
(r"\]", Punctuation, "#pop"),
],
}
class MCFunctionLexer(RegexLexer):
"""Lexer for the mcfunction scripting language used in Minecraft
Modelled somewhat after the `GitHub mcfunction grammar <https://github.com/Arcensoth/language-mcfunction>`_.
.. versionadded:: 2.12.0
"""
name = "MCFunction"
url = "https://minecraft.wiki/w/Commands"
aliases = ["mcfunction", "mcf"]
filenames = ["*.mcfunction"]
mimetypes = ["text/mcfunction"]
# Used to denotate the start of a block comment, borrowed from Github's mcfunction
_block_comment_prefix = "[>!]"
tokens = {
"root": [
include("names"),
include("comments"),
include("literals"),
include("whitespace"),
include("property"),
include("operators"),
include("selectors"),
],
"names": [
# The start of a command (either beginning of line OR after the run keyword)
# We don't encode a list of keywords since mods, plugins, or even pre-processors
# may add new commands, so we have a 'close-enough' regex which catches them.
(r"^(\s*)([a-z_]+)", bygroups(Whitespace, Name.Builtin)),
(r"(?<=run)\s+[a-z_]+", Name.Builtin),
# UUID
(r"\b[0-9a-fA-F]+(?:-[0-9a-fA-F]+){4}\b", Name.Variable),
include("resource-name"),
# normal command names and scoreboards
# there's no way to know the differences unfortuntely
(r"[A-Za-z_][\w.#%$]+", Keyword.Constant),
(r"[#%$][\w.#%$]+", Name.Variable.Magic),
],
"resource-name": [
# resource names have to be lowercase
(r"#?[a-z_][a-z_.-]*:[a-z0-9_./-]+", Name.Function),
# similar to above except optional `:``
# a `/` must be present "somewhere"
(r"#?[a-z0-9_\.\-]+\/[a-z0-9_\.\-\/]+", Name.Function),
],
"whitespace": [
(r"\s+", Whitespace),
],
"comments": [
(rf"^\s*(#{_block_comment_prefix})", Comment.Multiline,
("comments.block", "comments.block.emphasized")),
(r"#.*$", Comment.Single),
],
"comments.block": [
(rf"^\s*#{_block_comment_prefix}", Comment.Multiline,
"comments.block.emphasized"),
(r"^\s*#", Comment.Multiline, "comments.block.normal"),
default("#pop"),
],
"comments.block.normal": [
include("comments.block.special"),
(r"\S+", Comment.Multiline),
(r"\n", Text, "#pop"),
include("whitespace"),
],
"comments.block.emphasized": [
include("comments.block.special"),
(r"\S+", String.Doc),
(r"\n", Text, "#pop"),
include("whitespace"),
],
"comments.block.special": [
# Params
(r"@\S+", Name.Decorator),
include("resource-name"),
# Scoreboard player names
(r"[#%$][\w.#%$]+", Name.Variable.Magic),
],
"operators": [
(r"[\-~%^?!+*<>\\/|&=.]", Operator),
],
"literals": [
(r"\.\.", Literal),
(r"(true|false)", Keyword.Pseudo),
# these are like unquoted strings and appear in many places
(r"[A-Za-z_]+", Name.Variable.Class),
(r"[0-7]b", Number.Byte),
(r"[+-]?\d*\.?\d+([eE]?[+-]?\d+)?[df]?\b", Number.Float),
(r"[+-]?\d+\b", Number.Integer),
(r'"', String.Double, "literals.string-double"),
(r"'", String.Single, "literals.string-single"),
],
"literals.string-double": [
(r"\\.", String.Escape),
(r'[^\\"\n]+', String.Double),
(r'"', String.Double, "#pop"),
],
"literals.string-single": [
(r"\\.", String.Escape),
(r"[^\\'\n]+", String.Single),
(r"'", String.Single, "#pop"),
],
"selectors": [
(r"@[a-z]", Name.Variable),
],
## Generic Property Container
# There are several, differing instances where the language accepts
# specific contained keys or contained key, value pairings.
#
# Property Maps:
# - Starts with either `[` or `{`
# - Key separated by `:` or `=`
# - Deliminated by `,`
#
# Property Lists:
# - Starts with `[`
# - Deliminated by `,`
#
# For simplicity, these patterns match a generic, nestable structure
# which follow a key, value pattern. For normal lists, there's only keys.
# This allow some "illegal" structures, but we'll accept those for
# sake of simplicity
#
# Examples:
# - `[facing=up, powered=true]` (blockstate)
# - `[name="hello world", nbt={key: 1b}]` (selector + nbt)
# - `[{"text": "value"}, "literal"]` (json)
##
"property": [
# This state gets included in root and also several substates
# We do this to shortcut the starting of new properties
# within other properties. Lists can have sublists and compounds
# and values can start a new property (see the `difficult_1.txt`
# snippet).
(r"\{", Punctuation, ("property.curly", "property.key")),
(r"\[", Punctuation, ("property.square", "property.key")),
],
"property.curly": [
include("whitespace"),
include("property"),
(r"\}", Punctuation, "#pop"),
],
"property.square": [
include("whitespace"),
include("property"),
(r"\]", Punctuation, "#pop"),
# lists can have sequences of items
(r",", Punctuation),
],
"property.key": [
include("whitespace"),
# resource names (for advancements)
# can omit `:` to default `minecraft:`
# must check if there is a future equals sign if `:` is in the name
(r"#?[a-z_][a-z_\.\-]*\:[a-z0-9_\.\-/]+(?=\s*\=)", Name.Attribute, "property.delimiter"),
(r"#?[a-z_][a-z0-9_\.\-/]+", Name.Attribute, "property.delimiter"),
# unquoted NBT key
(r"[A-Za-z_\-\+]+", Name.Attribute, "property.delimiter"),
# quoted JSON or NBT key
(r'"', Name.Attribute, "property.delimiter", "literals.string-double"),
(r"'", Name.Attribute, "property.delimiter", "literals.string-single"),
# index for a list
(r"-?\d+", Number.Integer, "property.delimiter"),
default("#pop"),
],
"property.key.string-double": [
(r"\\.", String.Escape),
(r'[^\\"\n]+', Name.Attribute),
(r'"', Name.Attribute, "#pop"),
],
"property.key.string-single": [
(r"\\.", String.Escape),
(r"[^\\'\n]+", Name.Attribute),
(r"'", Name.Attribute, "#pop"),
],
"property.delimiter": [
include("whitespace"),
(r"[:=]!?", Punctuation, "property.value"),
(r",", Punctuation),
default("#pop"),
],
"property.value": [
include("whitespace"),
# unquoted resource names are valid literals here
(r"#?[a-z_][a-z_\.\-]*\:[a-z0-9_\.\-/]+", Name.Tag),
(r"#?[a-z_][a-z0-9_\.\-/]+", Name.Tag),
include("literals"),
include("property"),
default("#pop"),
],
}
class MCSchemaLexer(RegexLexer):
"""Lexer for Minecraft Add-ons data Schemas, an interface structure standard used in Minecraft
.. versionadded:: 2.14.0
"""
name = 'MCSchema'
url = 'https://learn.microsoft.com/en-us/minecraft/creator/reference/content/schemasreference/'
aliases = ['mcschema']
filenames = ['*.mcschema']
mimetypes = ['text/mcschema']
tokens = {
'commentsandwhitespace': [
(r'\s+', Whitespace),
(r'//.*?$', Comment.Single),
(r'/\*.*?\*/', Comment.Multiline)
],
'slashstartsregex': [
include('commentsandwhitespace'),
(r'/(\\.|[^[/\\\n]|\[(\\.|[^\]\\\n])*])+/'
r'([gimuysd]+\b|\B)', String.Regex, '#pop'),
(r'(?=/)', Text, ('#pop', 'badregex')),
default('#pop')
],
'badregex': [
(r'\n', Whitespace, '#pop')
],
'singlestring': [
(r'\\.', String.Escape),
(r"'", String.Single, '#pop'),
(r"[^\\']+", String.Single),
],
'doublestring': [
(r'\\.', String.Escape),
(r'"', String.Double, '#pop'),
(r'[^\\"]+', String.Double),
],
'root': [
(r'^(?=\s|/|<!--)', Text, 'slashstartsregex'),
include('commentsandwhitespace'),
# keywords for optional word and field types
(r'(?<=: )opt', Operator.Word),
(r'(?<=\s)[\w-]*(?=(\s+"|\n))', Keyword.Declaration),
# numeric literals
(r'0[bB][01]+', Number.Bin),
(r'0[oO]?[0-7]+', Number.Oct),
(r'0[xX][0-9a-fA-F]+', Number.Hex),
(r'\d+', Number.Integer),
(r'(\.\d+|\d+\.\d*|\d+)([eE][-+]?\d+)?', Number.Float),
# possible punctuations
(r'\.\.\.|=>', Punctuation),
(r'\+\+|--|~|\?\?=?|\?|:|\\(?=\n)|'
r'(<<|>>>?|==?|!=?|(?:\*\*|\|\||&&|[-<>+*%&|^/]))=?', Operator, 'slashstartsregex'),
(r'[{(\[;,]', Punctuation, 'slashstartsregex'),
(r'[})\].]', Punctuation),
# strings
(r"'", String.Single, 'singlestring'),
(r'"', String.Double, 'doublestring'),
# title line
(r'[\w-]*?(?=:\{?\n)', String.Symbol),
# title line with a version code, formatted
# `major.minor.patch-prerelease+buildmeta`
(r'([\w-]*?)(:)(\d+)(?:(\.)(\d+)(?:(\.)(\d+)(?:(\-)((?:[^\W_]|-)*(?:\.(?:[^\W_]|-)*)*))?(?:(\+)((?:[^\W_]|-)+(?:\.(?:[^\W_]|-)+)*))?)?)?(?=:\{?\n)', bygroups(String.Symbol, Operator, Number.Integer, Operator, Number.Integer, Operator, Number.Integer, Operator, String, Operator, String)),
(r'.*\n', Text),
]
}
| Name | Type | Size | Permission | Actions |
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