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'''OpenGL extension EXT.texture_sRGB
This module customises the behaviour of the
OpenGL.raw.GL.EXT.texture_sRGB to provide a more
Python-friendly API
Overview (from the spec)
Conventional texture formats assume a linear color space. So for
a conventional internal texture format such as GL_RGB8, the 256
discrete values for each 8-bit color component map linearly and
uniformly to the [0,1] range.
The sRGB color space is based on typical (non-linear) monitor
characteristics expected in a dimly lit office. It has been
standardized by the International Electrotechnical Commission (IEC)
as IEC 61966-2-1. The sRGB color space roughly corresponds to 2.2
gamma correction.
This extension adds a few new uncompressed and compressed color
texture formats with sRGB color components.
The official definition of this extension is available here:
http://www.opengl.org/registry/specs/EXT/texture_sRGB.txt
'''
from OpenGL import platform, constant, arrays
from OpenGL import extensions, wrapper
import ctypes
from OpenGL.raw.GL import _types, _glgets
from OpenGL.raw.GL.EXT.texture_sRGB import *
from OpenGL.raw.GL.EXT.texture_sRGB import _EXTENSION_NAME
def glInitTextureSrgbEXT():
'''Return boolean indicating whether this extension is available'''
from OpenGL import extensions
return extensions.hasGLExtension( _EXTENSION_NAME )
### END AUTOGENERATED SECTION