__ __ __ __ _____ _ _ _____ _ _ _ | \/ | \ \ / / | __ \ (_) | | / ____| | | | | | \ / |_ __\ V / | |__) | __ ___ ____ _| |_ ___ | (___ | |__ ___| | | | |\/| | '__|> < | ___/ '__| \ \ / / _` | __/ _ \ \___ \| '_ \ / _ \ | | | | | | |_ / . \ | | | | | |\ V / (_| | || __/ ____) | | | | __/ | | |_| |_|_(_)_/ \_\ |_| |_| |_| \_/ \__,_|\__\___| |_____/|_| |_|\___V 2.1 if you need WebShell for Seo everyday contact me on Telegram Telegram Address : @jackleetFor_More_Tools:
'''OpenGL extension EXT.shared_texture_palette
This module customises the behaviour of the
OpenGL.raw.GL.EXT.shared_texture_palette to provide a more
Python-friendly API
Overview (from the spec)
EXT_shared_texture_palette defines a shared texture palette which may be
used in place of the texture object palettes provided by
EXT_paletted_texture. This is useful for rapidly changing a palette
common to many textures, rather than having to reload the new palette
for each texture. The extension acts as a switch, causing all lookups
that would normally be done on the texture's palette to instead use the
shared palette.
The official definition of this extension is available here:
http://www.opengl.org/registry/specs/EXT/shared_texture_palette.txt
'''
from OpenGL import platform, constant, arrays
from OpenGL import extensions, wrapper
import ctypes
from OpenGL.raw.GL import _types, _glgets
from OpenGL.raw.GL.EXT.shared_texture_palette import *
from OpenGL.raw.GL.EXT.shared_texture_palette import _EXTENSION_NAME
def glInitSharedTexturePaletteEXT():
'''Return boolean indicating whether this extension is available'''
from OpenGL import extensions
return extensions.hasGLExtension( _EXTENSION_NAME )
### END AUTOGENERATED SECTION