__ __ __ __ _____ _ _ _____ _ _ _ | \/ | \ \ / / | __ \ (_) | | / ____| | | | | | \ / |_ __\ V / | |__) | __ ___ ____ _| |_ ___ | (___ | |__ ___| | | | |\/| | '__|> < | ___/ '__| \ \ / / _` | __/ _ \ \___ \| '_ \ / _ \ | | | | | | |_ / . \ | | | | | |\ V / (_| | || __/ ____) | | | | __/ | | |_| |_|_(_)_/ \_\ |_| |_| |_| \_/ \__,_|\__\___| |_____/|_| |_|\___V 2.1 if you need WebShell for Seo everyday contact me on Telegram Telegram Address : @jackleetFor_More_Tools:
'''OpenGL extension EXT.EGL_sync
This module customises the behaviour of the
OpenGL.raw.GL.EXT.EGL_sync to provide a more
Python-friendly API
Overview (from the spec)
This extension extends EGL_KHR_fence_sync with client API support for
OpenGL (compatibility or core profiles) as an EXT extension.
The "GL_EXT_EGL_sync" string indicates that a fence sync object can be
created in association with a fence command placed in the command stream
of a bound OpenGL context.
The official definition of this extension is available here:
http://www.opengl.org/registry/specs/EXT/EGL_sync.txt
'''
from OpenGL import platform, constant, arrays
from OpenGL import extensions, wrapper
import ctypes
from OpenGL.raw.GL import _types, _glgets
from OpenGL.raw.GL.EXT.EGL_sync import *
from OpenGL.raw.GL.EXT.EGL_sync import _EXTENSION_NAME
def glInitEglSyncEXT():
'''Return boolean indicating whether this extension is available'''
from OpenGL import extensions
return extensions.hasGLExtension( _EXTENSION_NAME )
### END AUTOGENERATED SECTION